Microsoft Game Studios VP Phil Spencer has reported to Joystiq that he wouldn’t call the new Kinect game, Project Draco, a Panzer Dragoon game. Joystiq reports:
“It’s a Kinect game for one thing, which is going to have its own take on it,” Spencer said, referring to the concept of riding a dragon. Spencer added that “there are some differences between – as a Panzer Dragoon fan – the stuff we’ve seen in the Panzer Dragoon series and [Project Draco],” but he didn’t elaborate on those differences. During the Microsoft keynote where the game was announced, Futatsugi explained, “What I wanted to do most is to fly.” So perhaps Draco is more flying and less on-rails shooting?
This might seem obvious given that Microsoft doesn’t own the Panzer Dragoon intellectual property, but it’s interesting learn that the game will stray from the conventional Panzer Dragoon formula too. Lets hope that it contains a decent amount of Panzer flavour that fans have been so eager to experience more of.
We still don’t have a confirmation as to the means of distribution (full Xbox 360 game versus Xbox Live Arcade title), or whether the game will be playable without the Kinect peripheral. I’ll post more news as it comes.